# Gamification in the Workplace (Part-II)

Gamification, incorporating game-like scenarios in non-gaming situations, not only works for learning, but also fits well with a workplace as we mentioned in our blog, Gamification in the Workplace (Part-I).

Employee trainings use gamification to improve results and to promote team building. Moreover, it is an essential part of the HR as well, addressing a multitude of issues in the workplace. The effective use, implementation, and other important aspects of gamification in the workplace are explained in this blog.

## Effective Use of Gamification

Gamification is an approach towards learning that aims to engage employees of a workplace by making work more enjoyable. It can be used effectively by keeping certain factors in mind while designing scenarios that involve employees. A gamified training must:

• have a consistent learning pattern
• motivate employees
• engage and accommodate all participants
• be relevant and relatable to real-life scenarios
• challenge employees to compete and to strive for success
• have a reward system for every accomplishment
• provide opportunities for practice and application of learning
• help in longer retention of information

## Elements of Gamification in the Workplace

It should be noted that to ensure the effective use of gamification, certain elements must be put into play. Designing these elements requires keeping in mind the needs of the training and the objectives it aims to achieve. Moreover, these elements must also enhance the impact of the training.

##### 1. The Narrative

Gamified training with a good narrative works best to engage employees and retains their interest.

##### 2. Challenges Offered

Challenges are the stimulus that encourage an employee to strive for success. Thus, gamified training must include challenges that lead to the achievement of specified objectives.

##### 3. Levels

Levels in a game induce excitement in players, which inherently involves them even deeper into the program and improves learning.

##### 4. Scores

Scores offer an assessment of the performance of the players. Employees compete to achieve the highest score, which creates a healthy and competitive workplace environment.

Rewards, badges, and leaderboards provide intrinsic motivation as they give recognition to the employees’ efforts, consequently providing job satisfaction.

##### 6. Feedback

This is an essential element of gamification in the workplace. Feedback provides scope for improving one’s performance.

## Implementing Gamification in the Workplace

The implementation of gamification in the workplace requires a well-structured approach. If not planned properly, it might not achieve the desired objectives of training. Therefore, it is necessary to follow a set of well-defined steps to create effective gamified training for employees in the workplace.

I. Identify the goals to be achieved.

II. Determine the behavioral and skill requirements.

III. Design a user experience-oriented application.

IV. Make the objectives clear.

V. Tailor the game elements based on the workflow.

## Best Practices for Gamification in the Workplace

Gamification in the workplace is an effective training strategy that fulfills all the needs of training by adding enjoyable elements. Although gamification uses a well-planned strategy for implementation, it is equally important to keep certain points in mind while implementing gamification in a workplace.

##### i) Identify the success criterion

A gamified training needs a pre-determined success criterion to plan gamified training activities.

##### ii) Create ties to the business

A training that uses gamification must be tied to the business and must have a definite purpose. It should foremost be designed to meet business requirements.

##### iii) Create a narrative/story

A good narrative is the key for building an engaging training. A gamified training needs an engaging narrative to evoke the interest of the employees.

##### iv) Make results transparent

Transparent results provide fuel to the competitive spirit of employees, as they strive for success in a healthy environment.

##### v) Have simple rules

Having complicated rules in a game is disheartening. Gamified training must have simple rules that are easily understood by everyone and are not difficult to follow.

Leaderboards must be small, as competing in small groups helps motivate employees to perform better.

##### vii) Use levels and badges appropriately

Using levels and badges motivates employees as their efforts are recognized. As a result, employees experience tremendous job satisfaction.

##### viii) Playtest before delivering

Playtest the gamified training before delivering it to the employees for final execution. This reduces any chances of error.

## Final Thoughts

In a nutshell, gamification of a workplace is a highly effective strategy for engaging employees and inducing learning. It is a technology-based approach that is employed in a workplace to make it more fun, and it has several benefits for the employees as well as for the businesses.

Moreover, it helps ditch the monotonous routine of the workplace by introducing game elements along with learning. This boosts the overall job satisfaction and increases the employee productivity of a business.

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