Interactive Courses: Tips to Create E-Learning Courses
eLearning, also known as the modern way of learning, refers to imparting education via electronic media that goes beyond the four walls of a traditional classroom. Its wide outreach makes it a more convenient and resourceful way of learning. However, with the growing demand for eLearning courses, instructional designers must use interactive elements to make […]
Creating Video-Based Educational Courses
Video-based learning is acquiring an understanding of a concept by the means of a video lesson accessible through electronic media. It is a paradigm shift in education from conventional in-class learning to a captivating form of learning. The current education standards emphasize practical knowledge and skills with theory, for which the conventional learning methods prove […]
E-Learning Resources for College Students
The burgeoning online learning trend gives way to endless learning opportunities. Anyone from school, university, or even the working professionals can learn with the help of various e-learning courses available on the Internet. All it requires is the knowledge of certain eLearning resources to access these courses/lessons. But how to find these resources? To make […]
eLearning Styles: An Introduction
As our previous blog described, eLearning uses various electronic resources and technology to deliver lessons/courses. It is one of the best ways to address the learning needs of a large group of learners at the same time. But different learners have different eLearning styles. This is so because every learner follows a distinct pattern of learning. […]
Tips for Creating Effective Assessments
Our article on Formative vs Summative Assessment gives a brief introduction of the two most commonly used types of assessments and that on Top 7 Assessment Tools for Teachers talks about some some useful tools for teachers to create effective assessments. But conducting assessments requires much more than this. There are a variety of formal […]
Gamification in Workplace- Scope and Development
Gamification has not only become a part of eLearning but is also quickly becoming a workspace essential. As an emerging futuristic developmental approach, gamification facilitates the effective employment of game mechanics in non-gaming milieus. Gamification in the workplace is emerging as an inevitable tool of enhancing productivity and is thus developing at a fast pace. […]
Gamification in eLearning- Scope & Development (Part-2)
Gamification works on the foundation of applying game mechanics and design to non-gaming contexts, such as learning, with the objective of providing a more fun and engaging experience in conventional contexts. Gamification in eLearning is a futuristic approach that fosters experiential learning and gives the learners an interactive and engaging learning experience. In Part-I of […]
Gamification in eLearning
Gamification in eLearning brings forth the element of fun in the learning process. With the changing trends in the domain of education, gamification in eLearning is emerging as an extremely effective training tool for learning. We have already discussed the meaning and significance of gamifying the learning process in our previous article on Gamification. In […]
Importance of Gamification in Teaching and Learning
Gamification works on the foundation of applying game mechanics and design to non-gaming contexts, such as learning, with the objective of providing a more fun and engaging experience in conventional contexts. This promotes engagement, participation, and loyalty. Thus, the implementation of gamification in learning and teaching has been a source of great interest for educators […]